Searched refs:mStayOpenTime (Results 1 – 1 of 1) sorted by relevance
43 private float mStayOpenTime; field in DoorAnimationComponent59 mStayOpenTime = DEFAULT_STAY_OPEN_TIME; in reset()109 if (timeSinceTriggered > mStayOpenTime + closeAnimationLength) { in close()117 float timeOffset = timeSinceTriggered - mStayOpenTime; in close()144 if (delta < mStayOpenTime in update()148 } else if (delta > mStayOpenTime in update()192 mStayOpenTime = time; in setStayOpenTime()