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Searched refs:mStencilbufferType (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp32 mStencilbufferType = GL_NONE_OES; in Framebuffer()
78 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE_OES; in setStencilbuffer()
96 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType)) in detachTexture()
98 mStencilbufferType = GL_NONE_OES; in detachTexture()
117 if(mStencilbufferPointer.name() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER_OES) in detachRenderbuffer()
119 mStencilbufferType = GL_NONE_OES; in detachRenderbuffer()
193 return mStencilbufferType; in getStencilbufferType()
213 if(mStencilbufferType != GL_NONE_OES) in hasStencil()
340 if(mStencilbufferType != GL_NONE_OES) in completeness()
354 if(mStencilbufferType == GL_RENDERBUFFER_OES) in completeness()
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DFramebuffer.h79 GLenum mStencilbufferType; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp52 mStencilbufferType = GL_NONE; in Framebuffer()
104 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; in setStencilbuffer()
146 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType)) in detachTexture()
148 mStencilbufferType = GL_NONE; in detachTexture()
170 if(mStencilbufferPointer.name() == renderbuffer && IsRenderbuffer(mStencilbufferType)) in detachRenderbuffer()
172 mStencilbufferType = GL_NONE; in detachRenderbuffer()
269 return mStencilbufferType; in getStencilbufferType()
304 if(mStencilbufferType != GL_NONE) in hasStencil()
449 if(mStencilbufferType != GL_NONE) in completeness()
463 if(IsRenderbuffer(mStencilbufferType)) in completeness()
[all …]
DFramebuffer.h105 GLenum mStencilbufferType; variable