Searched refs:mSwizzleG (Results 1 – 2 of 2) sorted by relevance
140 GLenum getSwizzleG() const { return mSwizzleG; } in getSwizzleG()190 GLenum mSwizzleG; variable
60 mSwizzleG = GL_GREEN; in Texture()286 mSwizzleG = swizzleG; in setSwizzleG()