Searched refs:mTexture2DRectZero (Results 1 – 2 of 2) sorted by relevance
737 gl::BindingPointer<Texture2DRect> mTexture2DRectZero; variable
145 mTexture2DRectZero = new Texture2DRect(0); in Context()257 mTexture2DRectZero = nullptr; in ~Context()1703 case TEXTURE_2D_RECT: return mTexture2DRectZero; in getSamplerTexture()