Searched refs:mTexture2DZero (Results 1 – 4 of 4) sorted by relevance
603 gl::BindingPointer<Texture2D> mTexture2DZero; variable
148 mTexture2DZero = new Texture2D(0); in Context()279 mTexture2DZero = nullptr; in ~Context()1089 case TEXTURE_2D: return mTexture2DZero; in getSamplerTexture()
733 gl::BindingPointer<Texture2D> mTexture2DZero; variable
141 mTexture2DZero = new Texture2D(0); in Context()253 mTexture2DZero = nullptr; in ~Context()1699 case TEXTURE_2D: return mTexture2DZero; in getSamplerTexture()