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Searched refs:mTextureNameSpace (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DResourceManager.cpp43 while(!mTextureNameSpace.empty()) in ~ResourceManager()
45 deleteTexture(mTextureNameSpace.firstName()); in ~ResourceManager()
71 return mTextureNameSpace.allocate(); in createTexture()
92 Texture *textureObject = mTextureNameSpace.remove(texture); in deleteTexture()
117 return mTextureNameSpace.find(handle); in getTexture()
158 mTextureNameSpace.insert(texture, textureObject); in checkTextureAllocation()
DResourceManager.h71 gl::NameSpace<Texture> mTextureNameSpace; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DResourceManager.cpp57 while(!mTextureNameSpace.empty()) in ~ResourceManager()
59 deleteTexture(mTextureNameSpace.firstName()); in ~ResourceManager()
123 return mTextureNameSpace.allocate(); in createTexture()
201 Texture *textureObject = mTextureNameSpace.remove(texture); in deleteTexture()
251 return mTextureNameSpace.find(handle); in getTexture()
323 mTextureNameSpace.insert(texture, textureObject); in checkTextureAllocation()
DResourceManager.h100 gl::NameSpace<Texture> mTextureNameSpace; variable