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Searched refs:mTransparentType (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.h72 EGLenum mTransparentType; // Type of transparency supported variable
DConfig.cpp186 mTransparentType = EGL_NONE; in Config()
385 …case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == (EGLenum)attribIt->second… in getConfigs()
DDisplay.cpp263 case EGL_TRANSPARENT_TYPE: *value = configuration->mTransparentType; break; in getConfigAttrib()