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Searched refs:mUseOrientationForMovement (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DInputGameInterface.java56 private boolean mUseOrientationForMovement = false; field in InputGameInterface
110 } else if (mUseOrientationForMovement) { in update()
305 mUseOrientationForMovement = orientation; in setUseOrientationForMovement()