Searched refs:mVelocityY (Results 1 – 1 of 1) sorted by relevance
31 private float mVelocityY; field in LaunchProjectileComponent68 mVelocityY = 0.0f; in reset()160 mWorkingVector.y *= mVelocityY; in launch()208 mVelocityY = velocityY; in setVelocityY()