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Searched refs:mVertexDataManager (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp166 mVertexDataManager = nullptr; in Context()
260 delete mVertexDataManager; in ~Context()
271 mVertexDataManager = new VertexDataManager(this); in makeCurrent()
3003 GLenum err = mVertexDataManager->prepareVertexData(first, count, attributes, instanceId); in applyVertexBuffer()
4001 mVertexDataManager->dirtyCurrentValue(index); in setVertexAttrib()
4010 mVertexDataManager->dirtyCurrentValue(index); in setVertexAttrib()
4019 mVertexDataManager->dirtyCurrentValue(index); in setVertexAttrib()
DContext.h746 VertexDataManager *mVertexDataManager; variable
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h608 VertexDataManager *mVertexDataManager; variable
DContext.cpp50 mVertexDataManager = new VertexDataManager(this); in Context()
282 delete mVertexDataManager; in ~Context()
2035 GLenum err = mVertexDataManager->prepareVertexData(first, count, attributes); in applyVertexBuffer()
3118 mVertexDataManager->dirtyCurrentValue(index); in setVertexAttrib()