Searched refs:mWorkingVector2 (Results 1 – 1 of 1) sorted by relevance
41 Vector2 mWorkingVector2; field in PatrolComponent47 mWorkingVector2 = new Vector2(); in PatrolComponent()64 mWorkingVector2.zero(); in reset()225 mWorkingVector2.set(player.getPosition()); in updateAttack()226 mWorkingVector2.x = player.getCenteredPositionX(); in updateAttack()227 if (mWorkingVector2.distance2(mWorkingVector) < in updateAttack()