Searched refs:m_Layers (Results 1 – 2 of 2) sorted by relevance
48 m_Layers.emplace_back(); in AppendLayer()49 m_Layers.back().m_pObjectHolder = pObjectHolder; in AppendLayer()51 m_Layers.back().m_Matrix = *pObject2Device; in AppendLayer()53 m_Layers.back().m_Matrix.SetIdentity(); in AppendLayer()66 for (auto& layer : m_Layers) { in Render()
60 size_t CountLayers() const { return m_Layers.size(); } in CountLayers()61 Layer* GetLayer(uint32_t index) { return &m_Layers[index]; } in GetLayer()71 std::vector<Layer> m_Layers; variable