Searched refs:m_ShadingType (Results 1 – 2 of 2) sorted by relevance
48 return m_ShadingType == kFreeFormGouraudTriangleMeshShading || in IsMeshShading()49 m_ShadingType == kLatticeFormGouraudTriangleMeshShading || in IsMeshShading()50 m_ShadingType == kCoonsPatchMeshShading || in IsMeshShading()51 m_ShadingType == kTensorProductPatchMeshShading; in IsMeshShading()55 ShadingType GetShadingType() const { return m_ShadingType; } in GetShadingType()70 ShadingType m_ShadingType; variable
35 m_ShadingType(kInvalidShading), in CPDF_ShadingPattern()67 if (m_ShadingType != kInvalidShading) in Load()100 m_ShadingType = ToShadingType(pShadingDict->GetIntegerFor("ShadingType")); in Load()106 if (m_ShadingType == kInvalidShading) in Validate()114 switch (m_ShadingType) { in Validate()137 switch (m_ShadingType) { in Validate()