Home
last modified time | relevance | path

Searched refs:m_Textures (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPFXParserAPI.cpp108 m_Textures.SetCapacity(uiNumTexturesForEffect); in Load()
120 unsigned int uiTexIdx = m_Textures.Append(); in Load()
121 m_Textures[uiTexIdx].Name = src.GetTexture((unsigned int)iTexIdx)->Name; in Load()
122 m_Textures[uiTexIdx].ui = 0xFFFFFFFF; in Load()
123 m_Textures[uiTexIdx].flags = 0; in Load()
124 m_Textures[uiTexIdx].unit = 0; in Load()
158 for(unsigned int i = 0; i < m_Textures.GetSize(); ++i) in LoadTexturesForEffect()
160 int iTexID = m_pParser->FindTextureByName(m_Textures[i].Name); in LoadTexturesForEffect()
163 …ormattedStr("ERROR: Cannot find texture '%s' in any TEXTURE block.\n", m_Textures[i].Name.c_str()); in LoadTexturesForEffect()
456 for(unsigned int uiTex = 0; uiTex < m_Textures.GetSize(); ++uiTex) in Activate()
[all …]
DPVRTPFXParserAPI.h230 CPVRTArray<SPVRTPFXTexture> m_Textures; // Array of loaded textures variable