Searched refs:m_bFlipY (Results 1 – 4 of 4) sorted by relevance
41 m_bFlipY = bFlipY; in Compose()142 if (m_bFlipY) { in ComposeScanlineV()148 if (m_bFlipY) { in ComposeScanlineV()175 if (m_bFlipY) { in ComposeScanlineV()
55 m_bFlipY(false), in CFX_ImageStretcher()155 m_bFlipY = true; in StartQuickStretch()184 if (m_bFlipY) { in ContinueQuickStretch()
50 bool m_bFlipY; variable
72 bool m_bFlipY; variable