Searched refs:m_beginPoint (Results 1 – 3 of 3) sorted by relevance
16 m_beginPoint(beginPoint), in CXFA_GEShading()36 m_beginPoint(beginPoint), in CXFA_GEShading()
45 const CFX_PointF m_beginPoint; variable
308 float start_x = m_info.fillColor.GetShading()->m_beginPoint.x; in FillPathWithShading()309 float start_y = m_info.fillColor.GetShading()->m_beginPoint.y; in FillPathWithShading()