Searched refs:m_bufferGL (Results 1 – 1 of 1) sorted by relevance
636 void bind (const deUint32 target) const { glBindBuffer(target, m_bufferGL); } in bind()649 const deUint32 m_bufferGL; member in deqp::gls::LongStressCaseInternal::Buffer654 : m_bufferGL (genBuffer()) in Buffer()661 glDeleteBuffers(1, &m_bufferGL); in ~Buffer()