Searched refs:m_buffer_tex (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 5082 GLuint m_buffer_tex; member in gl4cts::__anonb00615420111::AdvancedSyncImageAccess 5090 m_buffer_tex = 0; in Setup() 5125 glGenTextures(1, &m_buffer_tex); in Run() 5126 glBindTexture(GL_TEXTURE_BUFFER, m_buffer_tex); in Run() 5129 glBindImageTexture(0, m_buffer_tex, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RG32F); in Run() 5153 glDeleteTextures(1, &m_buffer_tex); in Cleanup() 5585 GLuint m_buffer_tex; member in gl4cts::__anonb00615420111::AdvancedSyncBufferUpdate 5592 m_buffer_tex = 0; in Setup() 5615 glGenTextures(1, &m_buffer_tex); in Run() 5616 glBindTexture(GL_TEXTURE_BUFFER, m_buffer_tex); in Run() [all …]
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