Searched refs:m_bytesRequired (Results 1 – 1 of 1) sorted by relevance
445 deUint32 getBytes (void) const { return m_bytesRequired; } in getBytes()458 deUint32 m_bytesRequired; member in deqp::gls::MemObjectAllocator471 , m_bytesRequired (0) in MemObjectAllocator()668 m_bytesRequired += width*height*4; in allocateTexture()758 m_bytesRequired += size; in allocateBuffer()