Searched refs:m_colorBufReadback (Results 1 – 2 of 2) sorted by relevance
166 , m_colorBufReadback(0) in PolygonOffsetClampValueTestCaseBase()209 gl.genTextures(1, &m_colorBufReadback); in init()211 gl.bindTexture(GL_TEXTURE_2D, m_colorBufReadback); in init()224 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBufReadback, 0… in init()249 if (m_colorBufReadback) in deinit()250 gl.deleteTextures(1, &m_colorBufReadback); in deinit()
96 GLuint m_colorBufReadback; member in glcts::PolygonOffsetClampValueTestCaseBase