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Searched refs:m_decisionType (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp148 DecisionType m_decisionType; member in deqp::gles2::Performance::ConditionalCase
158 , m_decisionType (decisionType) in ConditionalCase()
169 bool isStaticCase = m_decisionType == DECISION_STATIC; in init()
170 bool isUniformCase = m_decisionType == DECISION_UNIFORM; in init()
171 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE; in init()
350 if (m_decisionType == DECISION_UNIFORM) in setupProgram()
355 …else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CAS… in setupProgram()
419 DecisionType m_decisionType; member in deqp::gles2::Performance::LoopCase
429 , m_decisionType (decisionType) in LoopCase()
440 bool isStaticCase = m_decisionType == DECISION_STATIC; in init()
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/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp148 DecisionType m_decisionType; member in deqp::gles3::Performance::ConditionalCase
158 , m_decisionType (decisionType) in ConditionalCase()
169 bool isStaticCase = m_decisionType == DECISION_STATIC; in init()
170 bool isUniformCase = m_decisionType == DECISION_UNIFORM; in init()
171 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE; in init()
354 if (m_decisionType == DECISION_UNIFORM) in setupProgram()
359 …else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CAS… in setupProgram()
423 DecisionType m_decisionType; member in deqp::gles3::Performance::LoopCase
433 , m_decisionType (decisionType) in LoopCase()
444 bool isStaticCase = m_decisionType == DECISION_STATIC; in init()
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