Searched refs:m_deleteFlag (Results 1 – 2 of 2) sorted by relevance
451 bool m_deleteFlag; member in sglr::rc::ShaderProgramObjectContainer
3977 if (m_currentProgram == sp && sp->m_deleteFlag) in deleteProgramObject()4555 if (!shaderProg || shaderProg->m_deleteFlag) in useProgram()4559 if (m_currentProgram && m_currentProgram->m_deleteFlag) in useProgram()4581 m_currentProgram->m_deleteFlag = true; in deleteProgram()5439 , m_deleteFlag (false) in ShaderProgramObjectContainer()