Searched refs:m_depthRangeFar (Results 1 – 2 of 2) sorted by relevance
931 float m_depthRangeFar; member in sglr::ReferenceContext
363 , m_depthRangeFar (1.0f) in ReferenceContext()2825 m_depthRangeFar = de::clamp(f, 0.0f, 1.0f); in depthRangef()4343 state.viewport.zf = m_depthRangeFar; in drawWithReference()