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Searched refs:m_depthRangeFar (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp931 float m_depthRangeFar; member in sglr::ReferenceContext
DsglrReferenceContext.cpp363 , m_depthRangeFar (1.0f) in ReferenceContext()
2825 m_depthRangeFar = de::clamp(f, 0.0f, 1.0f); in depthRangef()
4343 state.viewport.zf = m_depthRangeFar; in drawWithReference()