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Searched refs:m_depthRangeNear (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp930 float m_depthRangeNear; member in sglr::ReferenceContext
DsglrReferenceContext.cpp362 , m_depthRangeNear (0.0f) in ReferenceContext()
2824 m_depthRangeNear = de::clamp(n, 0.0f, 1.0f); in depthRangef()
4342 state.viewport.zn = m_depthRangeNear; in drawWithReference()