Searched refs:m_depthRangeNear (Results 1 – 2 of 2) sorted by relevance
930 float m_depthRangeNear; member in sglr::ReferenceContext
362 , m_depthRangeNear (0.0f) in ReferenceContext()2824 m_depthRangeNear = de::clamp(n, 0.0f, 1.0f); in depthRangef()4342 state.viewport.zn = m_depthRangeNear; in drawWithReference()