/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredFBO.cpp | 562 : TestCaseBase(context, extParams, name, description), m_fbo_id(0), m_to_id(0) in GeometryShaderFramebufferTextureInvalidTarget() 571 if (m_fbo_id != 0) in deinit() 573 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 574 m_fbo_id = 0; in deinit() 620 gl.genFramebuffers(1, &m_fbo_id); in iterate() 623 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate() 753 : TestCaseBase(context, extParams, name, description), m_fbo_id(0), m_to_id(0) in GeometryShaderFramebufferTextureInvalidAttachment() 762 if (m_fbo_id != 0) in deinit() 764 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 765 m_fbo_id = 0; in deinit() [all …]
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D | esextcGeometryShaderClipping.cpp | 92 , m_fbo_id(0) in GeometryShaderClipping() 140 if (m_fbo_id != 0) in deinit() 142 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 192 gl.genFramebuffers(1, &m_fbo_id); in iterate() 193 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate() 216 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
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D | esextcGeometryShaderLayeredFBO.hpp | 204 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidTarget 282 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidAttachment 320 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidValue 361 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidLevelNumber 409 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureArgumentRefersToBufferTexture
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D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 121 , m_fbo_id(0) in GeometryShaderLayeredRenderingFBONoAttachment() 177 if (m_fbo_id != 0) in deinit() 179 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 180 m_fbo_id = 0; in deinit() 234 gl.genFramebuffers(1, &m_fbo_id); in iterate() 235 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate() 371 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
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D | esextcGeometryShaderLayeredFramebuffer.cpp | 46 , m_fbo_id(0) in GeometryShaderLayeredFramebufferBlending() 64 if (m_fbo_id != 0) in deinit() 66 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 282 gl.genFramebuffers(1, &m_fbo_id); in iterate() 283 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate() 834 , m_fbo_id(0) in GeometryShaderLayeredFramebufferDepth() 853 if (m_fbo_id != 0) in deinit() 855 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 984 gl.genFramebuffers(1, &m_fbo_id); in iterate() 987 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate() [all …]
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D | esextcGeometryShaderLayeredFramebuffer.hpp | 88 glw::GLuint m_fbo_id; member in glcts::GeometryShaderLayeredFramebufferBlending 221 glw::GLuint m_fbo_id; member in glcts::GeometryShaderLayeredFramebufferDepth 295 glw::GLuint m_fbo_id; member in glcts::GeometryShaderLayeredFramebufferStencil
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D | esextcGeometryShaderOutput.cpp | 314 , m_fbo_id(0) in GeometryShaderOutputRenderingBase() 353 gl.genFramebuffers(1, &m_fbo_id); in initTest() 358 …setupFramebufferWithTextureAsAttachment(m_fbo_id, m_color_tex_id, GL_RGBA8, TEXTURE_WIDTH, TEXTURE… in initTest() 467 if (m_fbo_id != 0) in deinit() 469 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
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D | esextcGeometryShaderNonarrayInput.cpp | 163 , m_fbo_id(0) in GeometryShaderNonarrayInputCase() 361 gl.genFramebuffers(1, &m_fbo_id); in iterate() 362 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in iterate() 485 if (m_fbo_id != 0) in deinit() 487 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
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D | esextcGeometryShaderPrimitiveCounter.cpp | 1144 , m_fbo_id(0) in GeometryShaderPrimitiveIDFromFragmentShader() 1203 if (m_fbo_id != 0) in deinit() 1205 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 1207 m_fbo_id = 0; in deinit() 1269 gl.genFramebuffers(1, &m_fbo_id); in iterate() 1270 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate() 1311 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
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D | esextcGeometryShaderClipping.hpp | 89 glw::GLuint m_fbo_id; member in glcts::GeometryShaderClipping
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayFBOIncompleteness.cpp | 50 , m_fbo_id(0) in TextureCubeMapArrayFBOIncompleteness() 101 if (m_fbo_id != 0) in deinit() 103 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 105 m_fbo_id = 0; in deinit() 152 gl.genFramebuffers(1, &m_fbo_id); in initTest() 171 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
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D | esextcTextureCubeMapArrayGenerateMipMap.cpp | 94 , m_fbo_id(0) in TextureCubeMapArrayGenerateMipMapFilterable() 112 if (m_fbo_id != 0) in deinit() 114 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 116 m_fbo_id = 0; in deinit() 296 gl.genFramebuffers(1, &m_fbo_id); in initTest() 361 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
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D | esextcTextureCubeMapArrayImageOperations.cpp | 316 , m_fbo_id(0) in TextureCubeMapArrayImageOpCompute() 365 gl.genFramebuffers(1, &m_fbo_id); in initTest() 368 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in initTest() 441 if (m_fbo_id != 0) in deinit() 443 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 444 m_fbo_id = 0; in deinit()
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D | esextcTextureCubeMapArrayFBOIncompleteness.hpp | 87 glw::GLuint m_fbo_id; member in glcts::TextureCubeMapArrayFBOIncompleteness
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SamplerArrayIndexing.cpp | 58 , m_fbo_id(0) in GPUShader5SamplerArrayIndexing() 107 if (m_fbo_id != 0) in deinit() 109 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 110 m_fbo_id = 0; in deinit() 187 gl.genFramebuffers(1, &m_fbo_id); in initTest() 188 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in initTest() 304 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
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D | esextcGPUShader5ImagesArrayIndexing.cpp | 58 , m_fbo_id(0) in GPUShader5ImagesArrayIndexing() 190 gl.genFramebuffers(1, &m_fbo_id); in iterate() 191 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate() 297 if (m_fbo_id != 0) in deinit() 299 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 300 m_fbo_id = 0; in deinit()
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D | esextcGPUShader5SamplerArrayIndexing.hpp | 113 glw::GLuint m_fbo_id; member in glcts::GPUShader5SamplerArrayIndexing
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D | esextcGPUShader5ImagesArrayIndexing.hpp | 123 glw::GLuint m_fbo_id; member in glcts::GPUShader5ImagesArrayIndexing
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityTests.cpp | 265 , m_fbo_id(0) in ShaderFunctionalCompatibilityTest() 541 gl.genFramebuffers(1, &m_fbo_id); in createFramebufferAndVertexArrayObject() 547 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in createFramebufferAndVertexArrayObject() 596 if (m_fbo_id || m_rbo_id || m_vao_id) in test() 648 if (m_fbo_id) in cleanFramebufferAndVertexArrayObject() 650 gl.deleteFramebuffers(1, &m_fbo_id); in cleanFramebufferAndVertexArrayObject() 652 m_fbo_id = 0; in cleanFramebufferAndVertexArrayObject()
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D | gl4cConditionalRenderInvertedTests.cpp | 222 , m_fbo_id(0) in FunctionalTest() 479 gl.genFramebuffers(1, &m_fbo_id); in createView() 485 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in createView() 667 if (m_fbo_id) in cleanProgramViewAndVAO() 669 gl.deleteFramebuffers(1, &m_fbo_id); in cleanProgramViewAndVAO() 671 m_fbo_id = 0; in cleanProgramViewAndVAO()
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D | gl3cGPUShader5Tests.cpp | 335 , m_fbo_id(0) in GPUShader5ImplicitConversionsTest() 351 : TestCase(context, name, description), m_fbo_id(0), m_tex_id(0), m_vao_id(0) in GPUShader5ImplicitConversionsTest() 362 if (m_fbo_id != 0) in deinit() 365 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 367 m_fbo_id = 0; in deinit() 464 gl.genFramebuffers(1, &m_fbo_id); in testInit() 467 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in testInit()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderPrimitiveCoverage.cpp | 213 , m_fbo_id(0) in TessellationShaderPrimitiveCoverage() 320 if (m_fbo_id != 0) in deinit() 322 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 324 m_fbo_id = 0; in deinit() 467 gl.genFramebuffers(1, &m_fbo_id); in initFramebuffer() 470 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in initFramebuffer()
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D | esextcTessellationShaderPoints.cpp | 68 , m_fbo_id(0) in TessellationShaderPointsgl_PointSize() 140 if (m_fbo_id != 0) in deinit() 142 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 144 m_fbo_id = 0; in deinit() 449 gl.genFramebuffers(1, &m_fbo_id); in initTest() 452 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in initTest()
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampSamplingTexture.cpp | 127 , m_fbo_id(0) in TextureBorderClampSamplingTexture() 166 gl.genFramebuffers(1, &m_fbo_id); in initTest() 505 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate() 608 if (m_fbo_id != 0) in deinit() 610 gl.deleteFramebuffers(1, &m_fbo_id); in deinit() 611 m_fbo_id = 0; in deinit() 732 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in checkResult()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferOperations.cpp | 59 , m_fbo_id(0) in TextureBufferOperations() 199 gl.genFramebuffers(1, &m_fbo_id); in initSecondPhase() 426 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterateSecondPhase() 501 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterateSecondPhase() 728 if (0 != m_fbo_id) in deinitSecondPhase() 730 gl.deleteFramebuffers(1, &m_fbo_id); in deinitSecondPhase() 731 m_fbo_id = 0; in deinitSecondPhase()
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