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Searched refs:m_fbo_id (Results 1 – 25 of 56) sorted by relevance

123

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFBO.cpp562 : TestCaseBase(context, extParams, name, description), m_fbo_id(0), m_to_id(0) in GeometryShaderFramebufferTextureInvalidTarget()
571 if (m_fbo_id != 0) in deinit()
573 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
574 m_fbo_id = 0; in deinit()
620 gl.genFramebuffers(1, &m_fbo_id); in iterate()
623 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
753 : TestCaseBase(context, extParams, name, description), m_fbo_id(0), m_to_id(0) in GeometryShaderFramebufferTextureInvalidAttachment()
762 if (m_fbo_id != 0) in deinit()
764 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
765 m_fbo_id = 0; in deinit()
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DesextcGeometryShaderClipping.cpp92 , m_fbo_id(0) in GeometryShaderClipping()
140 if (m_fbo_id != 0) in deinit()
142 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
192 gl.genFramebuffers(1, &m_fbo_id); in iterate()
193 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
216 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
DesextcGeometryShaderLayeredFBO.hpp204 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidTarget
282 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidAttachment
320 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidValue
361 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureInvalidLevelNumber
409 glw::GLuint m_fbo_id; member in glcts::GeometryShaderFramebufferTextureArgumentRefersToBufferTexture
DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp121 , m_fbo_id(0) in GeometryShaderLayeredRenderingFBONoAttachment()
177 if (m_fbo_id != 0) in deinit()
179 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
180 m_fbo_id = 0; in deinit()
234 gl.genFramebuffers(1, &m_fbo_id); in iterate()
235 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
371 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
DesextcGeometryShaderLayeredFramebuffer.cpp46 , m_fbo_id(0) in GeometryShaderLayeredFramebufferBlending()
64 if (m_fbo_id != 0) in deinit()
66 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
282 gl.genFramebuffers(1, &m_fbo_id); in iterate()
283 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
834 , m_fbo_id(0) in GeometryShaderLayeredFramebufferDepth()
853 if (m_fbo_id != 0) in deinit()
855 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
984 gl.genFramebuffers(1, &m_fbo_id); in iterate()
987 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
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DesextcGeometryShaderLayeredFramebuffer.hpp88 glw::GLuint m_fbo_id; member in glcts::GeometryShaderLayeredFramebufferBlending
221 glw::GLuint m_fbo_id; member in glcts::GeometryShaderLayeredFramebufferDepth
295 glw::GLuint m_fbo_id; member in glcts::GeometryShaderLayeredFramebufferStencil
DesextcGeometryShaderOutput.cpp314 , m_fbo_id(0) in GeometryShaderOutputRenderingBase()
353 gl.genFramebuffers(1, &m_fbo_id); in initTest()
358 …setupFramebufferWithTextureAsAttachment(m_fbo_id, m_color_tex_id, GL_RGBA8, TEXTURE_WIDTH, TEXTURE… in initTest()
467 if (m_fbo_id != 0) in deinit()
469 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
DesextcGeometryShaderNonarrayInput.cpp163 , m_fbo_id(0) in GeometryShaderNonarrayInputCase()
361 gl.genFramebuffers(1, &m_fbo_id); in iterate()
362 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in iterate()
485 if (m_fbo_id != 0) in deinit()
487 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
DesextcGeometryShaderPrimitiveCounter.cpp1144 , m_fbo_id(0) in GeometryShaderPrimitiveIDFromFragmentShader()
1203 if (m_fbo_id != 0) in deinit()
1205 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
1207 m_fbo_id = 0; in deinit()
1269 gl.genFramebuffers(1, &m_fbo_id); in iterate()
1270 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
1311 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
DesextcGeometryShaderClipping.hpp89 glw::GLuint m_fbo_id; member in glcts::GeometryShaderClipping
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayFBOIncompleteness.cpp50 , m_fbo_id(0) in TextureCubeMapArrayFBOIncompleteness()
101 if (m_fbo_id != 0) in deinit()
103 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
105 m_fbo_id = 0; in deinit()
152 gl.genFramebuffers(1, &m_fbo_id); in initTest()
171 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
DesextcTextureCubeMapArrayGenerateMipMap.cpp94 , m_fbo_id(0) in TextureCubeMapArrayGenerateMipMapFilterable()
112 if (m_fbo_id != 0) in deinit()
114 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
116 m_fbo_id = 0; in deinit()
296 gl.genFramebuffers(1, &m_fbo_id); in initTest()
361 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
DesextcTextureCubeMapArrayImageOperations.cpp316 , m_fbo_id(0) in TextureCubeMapArrayImageOpCompute()
365 gl.genFramebuffers(1, &m_fbo_id); in initTest()
368 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in initTest()
441 if (m_fbo_id != 0) in deinit()
443 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
444 m_fbo_id = 0; in deinit()
DesextcTextureCubeMapArrayFBOIncompleteness.hpp87 glw::GLuint m_fbo_id; member in glcts::TextureCubeMapArrayFBOIncompleteness
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.cpp58 , m_fbo_id(0) in GPUShader5SamplerArrayIndexing()
107 if (m_fbo_id != 0) in deinit()
109 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
110 m_fbo_id = 0; in deinit()
187 gl.genFramebuffers(1, &m_fbo_id); in initTest()
188 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in initTest()
304 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
DesextcGPUShader5ImagesArrayIndexing.cpp58 , m_fbo_id(0) in GPUShader5ImagesArrayIndexing()
190 gl.genFramebuffers(1, &m_fbo_id); in iterate()
191 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterate()
297 if (m_fbo_id != 0) in deinit()
299 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
300 m_fbo_id = 0; in deinit()
DesextcGPUShader5SamplerArrayIndexing.hpp113 glw::GLuint m_fbo_id; member in glcts::GPUShader5SamplerArrayIndexing
DesextcGPUShader5ImagesArrayIndexing.hpp123 glw::GLuint m_fbo_id; member in glcts::GPUShader5ImagesArrayIndexing
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityTests.cpp265 , m_fbo_id(0) in ShaderFunctionalCompatibilityTest()
541 gl.genFramebuffers(1, &m_fbo_id); in createFramebufferAndVertexArrayObject()
547 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in createFramebufferAndVertexArrayObject()
596 if (m_fbo_id || m_rbo_id || m_vao_id) in test()
648 if (m_fbo_id) in cleanFramebufferAndVertexArrayObject()
650 gl.deleteFramebuffers(1, &m_fbo_id); in cleanFramebufferAndVertexArrayObject()
652 m_fbo_id = 0; in cleanFramebufferAndVertexArrayObject()
Dgl4cConditionalRenderInvertedTests.cpp222 , m_fbo_id(0) in FunctionalTest()
479 gl.genFramebuffers(1, &m_fbo_id); in createView()
485 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in createView()
667 if (m_fbo_id) in cleanProgramViewAndVAO()
669 gl.deleteFramebuffers(1, &m_fbo_id); in cleanProgramViewAndVAO()
671 m_fbo_id = 0; in cleanProgramViewAndVAO()
Dgl3cGPUShader5Tests.cpp335 , m_fbo_id(0) in GPUShader5ImplicitConversionsTest()
351 : TestCase(context, name, description), m_fbo_id(0), m_tex_id(0), m_vao_id(0) in GPUShader5ImplicitConversionsTest()
362 if (m_fbo_id != 0) in deinit()
365 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
367 m_fbo_id = 0; in deinit()
464 gl.genFramebuffers(1, &m_fbo_id); in testInit()
467 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in testInit()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPrimitiveCoverage.cpp213 , m_fbo_id(0) in TessellationShaderPrimitiveCoverage()
320 if (m_fbo_id != 0) in deinit()
322 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
324 m_fbo_id = 0; in deinit()
467 gl.genFramebuffers(1, &m_fbo_id); in initFramebuffer()
470 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in initFramebuffer()
DesextcTessellationShaderPoints.cpp68 , m_fbo_id(0) in TessellationShaderPointsgl_PointSize()
140 if (m_fbo_id != 0) in deinit()
142 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
144 m_fbo_id = 0; in deinit()
449 gl.genFramebuffers(1, &m_fbo_id); in initTest()
452 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_id); in initTest()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTexture.cpp127 , m_fbo_id(0) in TextureBorderClampSamplingTexture()
166 gl.genFramebuffers(1, &m_fbo_id); in initTest()
505 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterate()
608 if (m_fbo_id != 0) in deinit()
610 gl.deleteFramebuffers(1, &m_fbo_id); in deinit()
611 m_fbo_id = 0; in deinit()
732 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in checkResult()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp59 , m_fbo_id(0) in TextureBufferOperations()
199 gl.genFramebuffers(1, &m_fbo_id); in initSecondPhase()
426 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); in iterateSecondPhase()
501 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); in iterateSecondPhase()
728 if (0 != m_fbo_id) in deinitSecondPhase()
730 gl.deleteFramebuffers(1, &m_fbo_id); in deinitSecondPhase()
731 m_fbo_id = 0; in deinitSecondPhase()

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