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Searched refs:m_fragShaderGL (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressCase.cpp702 const deUint32 m_fragShaderGL; member in deqp::gls::LongStressCaseInternal::Program
710 , m_fragShaderGL (glCreateShader(GL_FRAGMENT_SHADER)) in Program()
716 glAttachShader(m_programGL, m_fragShaderGL); in Program()
722 glDeleteShader(m_fragShaderGL); in ~Program()
736 glShaderSource(m_fragShaderGL, 1, (const char**)&fragSourceCstr, DE_NULL); in setSources()
746 const bool fragCompileOk = compileShader(m_fragShaderGL); in build()
754 …Log::Shader(QP_SHADER_TYPE_FRAGMENT, m_fragSource, fragCompileOk, getShaderInfoLog(m_fragShaderGL)) in build()