Searched refs:m_fragmentDepths (Results 1 – 3 of 3) sorted by relevance
209 for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_fragmentDepths); i++) in ReferenceQuadRenderer()210 m_fragmentDepths[i] = 0.0f; in ReferenceQuadRenderer()266 m_fragmentDepths[m_fragmentBufferSize] = depth; in render()267 …nericVec4(color), rr::GenericVec4(color1), 1u /* coverage mask */, &m_fragmentDepths[m_fragmentBuf… in render()
137 float m_fragmentDepths[MAX_FRAGMENT_BUFFER_SIZE]; member in deqp::gls::FragmentOpUtil::ReferenceQuadRenderer
966 std::vector<float> m_fragmentDepths; member in sglr::ReferenceContext