Searched refs:m_fragmentShaderSet (Results 1 – 2 of 2) sorted by relevance
34 , m_fragmentShaderSet (false) in ShaderProgramDeclaration()85 DE_ASSERT(!m_fragmentShaderSet); in operator <<()87 m_fragmentShaderSet = true; in operator <<()107 if (!m_vertexShaderSet || !m_fragmentShaderSet) in valid()
183 bool m_fragmentShaderSet; member in sglr::pdec::ShaderProgramDeclaration