Home
last modified time | relevance | path

Searched refs:m_framebuffer_id (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cClipDistance.cpp1466 : m_gl(gl), m_size_x(size_x), m_size_y(size_y), m_framebuffer_id(0), m_renderbuffer_id(0) in Framebuffer()
1468 m_gl.genFramebuffers(1, &m_framebuffer_id); in Framebuffer()
1474 m_gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_id); in Framebuffer()
1488 m_gl.deleteFramebuffers(1, &m_framebuffer_id); in Framebuffer()
1489 m_framebuffer_id = 0; in Framebuffer()
1501 if (m_framebuffer_id) in ~Framebuffer()
1503 m_gl.deleteFramebuffers(1, &m_framebuffer_id); in ~Framebuffer()
1504 m_framebuffer_id = 0; in ~Framebuffer()
1522 if (m_framebuffer_id) in isValid()
1533 m_gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_id); in bind()
Dgl3cClipDistance.hpp132 glw::GLuint m_framebuffer_id; member in gl3cts::ClipDistance::Utility::Framebuffer
Dgl4cGPUShaderFP64Tests.hpp542 glw::GLuint m_framebuffer_id; member in gl4cts::GPUShaderFP64Test2
781 glw::GLuint m_framebuffer_id; member in gl4cts::GPUShaderFP64Test3
Dgl4cGPUShaderFP64Tests.cpp3261 , m_framebuffer_id(0) in GPUShaderFP64Test2()
3279 if (0 != m_framebuffer_id) in deinit()
3282 gl.deleteFramebuffers(1, &m_framebuffer_id); in deinit()
3283 m_framebuffer_id = 0; in deinit()
4399 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_id); in testBegin()
4502 gl.genFramebuffers(1, &m_framebuffer_id); in testInit()
4659 if (0 != m_framebuffer_id) in deinit()
4662 gl.deleteFramebuffers(1, &m_framebuffer_id); in deinit()
4664 m_framebuffer_id = 0; in deinit()
5406 gl.genFramebuffers(1, &m_framebuffer_id); in testInit()
[all …]
Dgl4cShaderImageLoadStoreTests.cpp9988 GLuint m_framebuffer_id; member in gl4cts::__anonb00615420111::ImageLoadStoreEarlyFragmentTestsTest
9998 , m_framebuffer_id(0) in ImageLoadStoreEarlyFragmentTestsTest()
10042 if (0 != m_framebuffer_id) in Cleanup()
10044 glDeleteFramebuffers(1, &m_framebuffer_id); in Cleanup()
10045 m_framebuffer_id = 0; in Cleanup()
10234 glGenFramebuffers(1, &m_framebuffer_id); in createFramebuffer()
10237 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_id); in createFramebuffer()