/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicUsage 290 m_vsp = m_fsp = 0; in Setup() 300 glDeleteProgram(m_fsp); in Cleanup() 318 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run() 319 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 323 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 2955 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in gl4cts::__anon6b795bda0111::AdvancedBindingUpdate 2962 m_vsp = m_fsp = 0; in Setup() 2973 glDeleteProgram(m_fsp); in Cleanup() 2996 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run() [all …]
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D | gl4cShaderAtomicCountersTests.cpp | 4227 GLuint m_ppo, m_vsp, m_fsp; member in gl4cts::AdvancedManyDrawCalls2 4235 m_vsp = m_fsp = 0; in Setup() 4246 glDeleteProgram(m_fsp); in Cleanup() 4268 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run() 4269 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 4273 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
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D | gl4cComputeShaderTests.cpp | 3086 GLuint m_vsp, m_fsp, m_csp; member in gl4cts::__anon2be2c54f0111::BasicSSOComputePipeline 3093 m_vsp = m_fsp = m_csp = 0; in Setup() 3121 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run() 3122 if (!CheckProgram(m_fsp)) in Run() 3127 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 3160 glDeleteProgram(m_fsp); in Cleanup()
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 1088 GLuint m_vsp, m_fsp; member in gl4cts::es31compatibility::__anon8e100b6e0111::BasicSyntaxSSO 1110 m_vsp = m_fsp = 0; in Setup() 1155 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run() 1156 if (!CheckProgram(m_fsp)) in Run() 1160 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 1185 glDeleteProgram(m_fsp); in Cleanup()
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D | gl4cShaderStorageBufferObjectTests.cpp | 1147 GLuint m_vsp, m_fsp; member in gl4cts::__anonb27e50980111::BasicSyntaxSSO 1169 m_vsp = m_fsp = 0; in Setup() 1218 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run() 1219 if (!CheckProgram(m_fsp)) in Run() 1223 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 1249 glDeleteProgram(m_fsp); in Cleanup()
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D | gl4cShaderImageLoadStoreTests.cpp | 6103 GLuint m_vsp, m_fsp; member in gl4cts::__anonb00615420111::AdvancedSSOAtomicCounters 6110 m_fsp = 0; in Setup() 6138 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run() 6141 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 6194 glDeleteProgram(m_fsp); in Cleanup()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 296 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicUsage 302 m_vsp = m_fsp = 0; in Setup() 319 glDeleteProgram(m_fsp); in Cleanup() 344 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run() 345 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 348 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 2397 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in glcts::__anon2442bfcb0111::AdvancedBindingUpdate 2406 m_vsp = m_fsp = 0; in Setup() 2424 glDeleteProgram(m_fsp); in Cleanup() 2454 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run() [all …]
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D | es31cShaderAtomicCountersTests.cpp | 3433 GLuint m_ppo, m_vsp, m_fsp; member in glcts::AdvancedManyDrawCalls2 3441 m_vsp = m_fsp = 0; in Setup() 3452 glDeleteProgram(m_fsp); in Cleanup() 3477 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run() 3478 if (!CheckProgram(m_vsp) || !CheckProgram(m_fsp)) in Run() 3482 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
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D | es31cComputeShaderTests.cpp | 2730 GLuint m_vsp, m_fsp, m_csp; member in glcts::__anon85f048800111::BasicSSOComputePipeline 2737 m_vsp = m_fsp = m_csp = 0; in Setup() 2763 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run() 2764 if (!CheckProgram(m_fsp)) in Run() 2769 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 2802 glDeleteProgram(m_fsp); in Cleanup()
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D | es31cShaderStorageBufferObjectTests.cpp | 1084 GLuint m_vsp, m_fsp; member in glcts::__anon5b1925490111::BasicSyntaxSSO 1106 m_vsp = m_fsp = 0; in Setup() 1151 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run() 1152 if (!CheckProgram(m_fsp)) in Run() 1156 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 1181 glDeleteProgram(m_fsp); in Cleanup()
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