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Searched refs:m_geometry (Results 1 – 8 of 8) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.hpp71 std::string m_geometry; member in gl4cts::SpirvModulesPositiveTest
269 std::string m_geometry; member in gl4cts::SpirvValidationBuiltInVariableDecorationsTest
Dgl4cGlSpirvTests.cpp608 m_geometry = "#version 450\n" in init()
717 sources << GeometrySource(m_geometry); in iterate()
730 …naries << glslangUtils::makeSpirV(m_context.getTestContext().getLog(), GeometrySource(m_geometry)); in iterate()
757 << m_geometry << "\n" in iterate()
2630 m_geometry = "#version 450\n" in init()
2731 validationTessGeom.shaders.push_back(GeometrySource(m_geometry)); in init()
Dgl4cBufferStorageTests.cpp278 Shader m_geometry; member in gl4cts::BufferStorage::Program
960 , m_geometry(context) in Program()
999 m_geometry.Init(GL_GEOMETRY_SHADER, geometry_shader); in Init()
1008 Attach(gl, m_id, m_geometry.m_id); in Init()
1034 m_geometry.Release(); in Release()
Dgl4cMultiBindTests.cpp307 Shader m_geometry; member in gl4cts::MultiBind::Program
646 , m_geometry(context) in Program()
685 m_geometry.Init(GL_GEOMETRY_SHADER, geometry_shader); in Init()
694 Attach(gl, m_id, m_geometry.m_id); in Init()
720 m_geometry.Release(); in Release()
Dgl4cEnhancedLayoutsTests.hpp623 VaryingConnection::Vector m_geometry; member
665 ShaderInterface m_geometry; member
819 Shader m_geometry; member in gl4cts::EnhancedLayouts::Utils::Program
Dgl4cEnhancedLayoutsTests.cpp2622 , m_geometry(context) in Program()
2665 m_geometry.Init(Shader::GEOMETRY, geometry_shader); in Init()
2675 Attach(gl, m_id, m_geometry.m_id); in Init()
2737 m_geometry.Release(); in Release()
4388 result = &m_geometry; in Get()
4414 , m_geometry(Shader::GEOMETRY) in ProgramInterface()
4485 interface = &m_geometry; in GetShaderInterface()
4522 interface = &m_geometry; in GetShaderInterface()
4600 m_geometry.m_globals = m_vertex.m_globals; in CloneVertexInterface()
8467 program_interface.m_geometry.m_globals = globals; in test()
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.hpp183 Shader m_geometry; member in glcts::RobustBufferAccessBehavior::Program
DglcRobustBufferAccessBehaviorTests.cpp296 , m_geometry(gl) in Program()
332 m_geometry.Init(GL_GEOMETRY_SHADER, geometry_shader); in Init()
341 Attach(m_gl, m_id, m_geometry.m_id); in Init()
365 m_geometry.Release(); in Release()