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Searched refs:m_geometryDecl (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.cpp32 : m_geometryDecl (rr::GEOMETRYSHADERINPUTTYPE_LAST, rr::GEOMETRYSHADEROUTPUTTYPE_LAST, 0, 0) in ShaderProgramDeclaration()
101 m_geometryDecl = c; in operator <<()
115 if (m_geometryDecl.inputType == rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid()
116 m_geometryDecl.outputType == rr::GEOMETRYSHADEROUTPUTTYPE_LAST) in valid()
121 if (m_geometryDecl.inputType != rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid()
122 m_geometryDecl.outputType != rr::GEOMETRYSHADEROUTPUTTYPE_LAST || in valid()
123 m_geometryDecl.numOutputVertices != 0 || in valid()
124 m_geometryDecl.numInvocations != 0) in valid()
137 decl.m_geometryDecl.inputType, in ShaderProgram()
138 decl.m_geometryDecl.outputType, in ShaderProgram()
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DsglrShaderProgram.hpp180 GeometryShaderDeclaration m_geometryDecl; member in sglr::pdec::ShaderProgramDeclaration