Searched refs:m_glRenderTarget (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/egl/ |
D | egluGLContextFactory.cpp | 138 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_glRenderTarget; } in getRenderTarget() 167 tcu::RenderTarget m_glRenderTarget; member in eglu::__anonb10fb3450111::RenderContext 467 m_glRenderTarget = tcu::RenderTarget(width, height, pixelFmt, depthBits, stencilBits, numSamples); in create() 572 if (newWidth != m_glRenderTarget.getWidth() || in postIterate() 573 newHeight != m_glRenderTarget.getHeight()) in postIterate() 576 m_glRenderTarget.getWidth(), m_glRenderTarget.getHeight(), newWidth, newHeight); in postIterate() 578 m_glRenderTarget = tcu::RenderTarget(newWidth, newHeight, in postIterate() 579 m_glRenderTarget.getPixelFormat(), in postIterate() 580 m_glRenderTarget.getDepthBits(), in postIterate() 581 m_glRenderTarget.getStencilBits(), in postIterate() [all …]
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