Searched refs:m_gradientDistance (Results 1 – 1 of 1) sorted by relevance
1160 , m_gradientDistance (gradientDistance) in GradientCostCase()1167 …luderGeometry (void) const { return Utils::fastQuadWithGradient(0.0f, 1.0f - m_gradientDistance); } in genOccluderGeometry()1170 …s::getDepthAsRedFragmentShader()), Utils::getFullscreenQuadWithGradient(m_gradientDistance, 1.0f)); in genOccludedGeometry()1182 …essage << "The quads are spaced to have a depth difference of " << m_gradientDistance << " at all … in logDescription()1187 const float m_gradientDistance; member in deqp::gles3::Performance::__anon3060813d0111::GradientCostCase