Searched refs:m_initialized (Results 1 – 7 of 7) sorted by relevance
249 ASTCSupportLevel getASTCSupport (void) const { DE_ASSERT(m_initialized); return m_astcSupport; } in getASTCSupport()263 bool m_initialized; member in deqp::gles3::Functional::ASTCDecompressionCaseInternal::ASTCRenderer2D281 , m_initialized (false) in ASTCRenderer2D()293 DE_ASSERT(!m_initialized); in initialize()317 m_initialized = true; in initialize()327 DE_ASSERT(m_initialized); in render()
125 m_initialized = false; in OnSetActive()180 m_initialized = true; in OnSetActive()332 if ( m_initialized ) in OnLvnItemchangedBrowseList()
88 bool m_initialized; variable
87 bool m_initialized; member in DebugEventListener
158 bool m_initialized; member in deqp::egl::MultiThreadedTest257 , m_initialized (false) in MultiThreadedTest()330 if (!m_initialized) in iterate()349 m_initialized = true; in iterate()
1775 bool VkDepthStencilObj::Initialized() { return m_initialized; } in Initialized()1776 VkDepthStencilObj::VkDepthStencilObj(VkDeviceObj *device) : VkImageObj(device) { m_initialized = fa… in VkDepthStencilObj()1786 m_initialized = true; in Init()
348 bool m_initialized; variable