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Searched refs:m_inputComponents (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLimitTests.cpp129 const deUint16 m_inputComponents; member in vkt::sr::__anon951fcb2c0111::FragmentInputComponentCase
134 , m_inputComponents (inputComponents) in FragmentInputComponentCase()
184 deUint16 maxLocations = (deUint16)deCeilToInt32((float)(m_inputComponents - 4) / 4u); in initPrograms()
193 switch (m_inputComponents - loc * 4u) in initPrograms()
229 if (m_inputComponents > maxFragmentInputComponents) in createInstance()
232 de::toString(m_inputComponents) + in createInstance()
237 if (m_inputComponents > maxVertexOutputComponents) in createInstance()
240 de::toString(m_inputComponents) + in createInstance()