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Searched refs:m_inputType (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrShaders.hpp185 inline GeometryShaderInputType getInputType (void) const { return m_inputType; } in getInputType()
191 const GeometryShaderInputType m_inputType; member in rr::GeometryShader
DrrShaders.cpp31 : m_inputType (inputType) in GeometryShader()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmTypeTests.cpp825 InputType m_inputType; member in vkt::SpirVAssembly::SpvAsmTypeTests
846 , m_inputType (inputType) in SpvAsmTypeTests()
854 if (m_inputType == TYPE_I32) in SpvAsmTypeTests()
856 else if (m_inputType == TYPE_U32) in SpvAsmTypeTests()
1386 …const bool uses8bit (m_inputType == TYPE_I8 || m_inputType == TYPE_U8 || has8BitInputWidth(in… in createStageTests()
1424 if (m_inputType == TYPE_I8 || m_inputType == TYPE_U8) in createStageTests()
1430 if (m_inputType == TYPE_I16 || m_inputType == TYPE_U16) in createStageTests()
1456 : getOtherSizeTypes(m_inputType, m_vectorSize, inputWidth); in createStageTests()
1609 const string testScalarType = (m_inputType == TYPE_I32) ? "i32" in createConstantDeclaration()
1610 : (m_inputType == TYPE_U32) ? "u32" in createConstantDeclaration()
[all …]
/external/deqp/external/openglcts/modules/common/
DglcPackedPixelsTests.cpp865 PixelType m_inputType; member in glcts::RectangleTest
1116 switch (m_inputType.type) in createGradient()
1200 if (m_inputType.special) in makeGradient()
1212 int elementSize = m_inputType.size; in makeGradient()
1997 …bool validImageAttach = isFBOImageAttachValid(m_internalFormat, m_inputFormat.format, m_inputType.… in doRead()
2078 …else if ((m_inputFormat.format != m_internalFormat.format || m_inputType.type != m_internalFormat.… in readPixels()
2119 << getFormatStr(m_inputFormat.format) << ", " << getTypeStr(m_inputType.type) in readPixelsInner()
2134 << getFormatStr(m_inputFormat.format) << ", " << getTypeStr(m_inputType.type) in readPixelsInner()
2147 << getFormatStr(m_inputFormat.format) << ", " << getTypeStr(m_inputType.type) in readPixelsInner()
2269 …if ((m_inputFormat.format == m_internalFormat.format) && (m_inputType.type == m_internalFormat.typ… in doCopy()
[all …]
/external/deqp/modules/glshared/
DglsVertexArrayTests.cpp458 , m_inputType (Array::INPUTTYPE_FLOAT) in ContextArray()
537 m_inputType = inputType; in bind()
562 if (!inputTypeIsFloatType(m_inputType)) in glBind()
569 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
575 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)(… in glBind()
586 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
597 if (!inputTypeIsFloatType(m_inputType)) in glBind()
604 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
610 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m… in glBind()
621 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
DglsVertexArrayTests.hpp183 virtual Array::InputType getInputType (void) const { return m_inputType; } in getInputType()
209 Array::InputType m_inputType; member in deqp::gls::ContextArray
DglsDrawTest.cpp904 DrawTestSpec::InputType getInputType (void) const { return m_inputType; } in getInputType()
922 DrawTestSpec::InputType m_inputType; member in deqp::gls::__anon43398ad90111::AttributeArray
942 , m_inputType (DrawTestSpec::INPUTTYPE_FLOAT) in AttributeArray()
1000 m_inputType = inputType; in setupArray()
1015 switch (m_inputType) in bindAttribute()
1069 if (!inputTypeIsFloatType(m_inputType)) in bindAttribute()
1080 …m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + … in bindAttribute()
1086 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + … in bindAttribute()
1097 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in bindAttribute()
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp2373 GLenum m_inputType; member in deqp::gles31::Functional::__anon756c2e640111::NegativeDrawCase
2381 , m_inputType (inputType) in NegativeDrawCase()
2397 …enderContext().getType() , sglr::rr_util::mapGLGeometryShaderInputType(m_inputType), rr::GEOMETRYS… in init()