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Searched refs:m_invalidityType (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp608 InvalidityType m_invalidityType; member in deqp::gles2::Performance::InvalidShaderCompilerCase
2363 , m_invalidityType (invalidityType) in InvalidShaderCompilerCase()
2456 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INV… in iterate()
2457 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in iterate()
2671 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INVA… in generateShaderSources()
2672 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2699 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INVA… in generateShaderSources()
2700 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2728 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INVA… in generateShaderSources()
2729 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
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/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp608 InvalidityType m_invalidityType; member in deqp::gles3::Performance::InvalidShaderCompilerCase
2383 , m_invalidityType (invalidityType) in InvalidShaderCompilerCase()
2476 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INV… in iterate()
2477 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in iterate()
2691 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INVA… in generateShaderSources()
2692 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2719 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INVA… in generateShaderSources()
2720 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2748 …ShaderValidity shaderValidity = m_invalidityType == INVALIDITY_INVALID_CHAR ? SHADER_VALIDITY_INVA… in generateShaderSources()
2749 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
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