Searched refs:m_isCompressed (Results 1 – 2 of 2) sorted by relevance
107 , m_isCompressed (false) in Texture2D()119 , m_isCompressed (false) in Texture2D()131 , m_isCompressed (true) in Texture2D()165 DE_ASSERT(!m_isCompressed); in upload()297 DE_ASSERT(!m_isCompressed); in upload()324 , m_isCompressed (true) in TextureCube()352 , m_isCompressed (false) in TextureCube()364 , m_isCompressed (false) in TextureCube()384 DE_ASSERT(!m_isCompressed); in upload()531 , m_isCompressed (false) in Texture2DArray()[all …]
90 bool m_isCompressed; member in glu::Texture2D147 bool m_isCompressed; member in glu::TextureCube181 bool m_isCompressed; member in glu::Texture2DArray243 bool m_isCompressed; member in glu::Texture3D274 bool m_isCompressed; member in glu::TextureCubeArray