Searched refs:m_isSome (Results 1 – 2 of 2) sorted by relevance
228 bool m_isSome; member253 swizzle.m_isSome = false; in createNoneTextureSwizzle()266 swizzle.m_isSome = true; in createSomeTextureSwizzle()273 return m_isSome; in isSome()278 return !m_isSome; in isNone()283 return m_isSome && in isIdentitySwizzle()302 , m_isSome (false) in MaybeTextureSwizzle()
257 bool m_isSome; member282 swizzle.m_isSome = false; in createNoneTextureSwizzle()295 swizzle.m_isSome = true; in createSomeTextureSwizzle()302 return m_isSome; in isSome()307 return !m_isSome; in isNone()312 return m_isSome && in isIdentitySwizzle()331 , m_isSome (false) in MaybeTextureSwizzle()