Searched refs:m_levelImageCount (Results 1 – 1 of 1) sorted by relevance
451 …t { return (m_currentLevel < (m_levelCount - 1)) || m_currentImage < (m_levelImageCount - 1); } in hasNextImage()456 int getLevelImageCount (void) const { return m_levelImageCount; } in getLevelImageCount()461 int m_levelImageCount; // Need to be defined in CTOR for the hasNextImage to work! member in deqp::gles31::Functional::__anonc568d0ff0111::TextureImageIterator470 …: m_levelImageCount (info.getTarget() == GL_TEXTURE_CUBE_MAP ? 6 : getLevelSize(info.getTarget(), … in TextureImageIterator()486 if (m_currentImage == m_levelImageCount) in nextImage()494 m_levelImageCount = 6; in nextImage()496 m_levelImageCount = m_levelSize.z(); in nextImage()499 DE_ASSERT(m_currentImage < m_levelImageCount); in nextImage()