Searched refs:m_n_captured_results (Results 1 – 2 of 2) sorted by relevance
525 static const glw::GLuint m_n_captured_results; member in gl4cts::GPUShaderFP64Test2
3243 const glw::GLuint GPUShaderFP64Test2::m_n_captured_results = 1024; member in gl4cts::GPUShaderFP64Test23247 const glw::GLuint GPUShaderFP64Test2::m_texture_height = m_n_captured_results / m_texture_width;3249 m_n_captured_results * sizeof(captured_varying_type);4280 const glw::GLsizei n_vertices = (FRAGMENT_SHADER == shader_stage) ? 4 : m_n_captured_results; in test()4336 buffer_data.resize(m_n_captured_results); in testBegin()4337 for (glw::GLuint i = 0; i < m_n_captured_results; ++i) in testBegin()4587 for (glw::GLuint i = 0; i < m_n_captured_results; ++i) in verifyResults()