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Searched refs:m_non_layered_to_id (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayFBOIncompleteness.cpp52 , m_non_layered_to_id(0) in TextureCubeMapArrayFBOIncompleteness()
108 if (m_non_layered_to_id != 0) in deinit()
110 gl.deleteTextures(1, &m_non_layered_to_id); in deinit()
112 m_non_layered_to_id = 0; in deinit()
148 gl.genTextures(1, &m_non_layered_to_id); in initTest()
261 gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_non_layered_to_id); in iterate()
271 …gl.framebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, m_non_layered_to_id, 0); /* level… in iterate()
DesextcTextureCubeMapArrayFBOIncompleteness.hpp89 glw::GLuint m_non_layered_to_id; member in glcts::TextureCubeMapArrayFBOIncompleteness