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Searched refs:m_numInvocations (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrShaders.hpp188 inline size_t getNumInvocations (void) const { return m_numInvocations; } in getNumInvocations()
194 const size_t m_numInvocations; member in rr::GeometryShader
DrrShaders.cpp34 , m_numInvocations (numInvocations) in GeometryShader()
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp1498 const int m_numInvocations; member in deqp::gles31::Functional::__anon756c2e640111::InvocationCountShader
1516 , m_numInvocations (numInvocations) in InvocationCountShader()
1543 const float l_angle = float(invocationID) / float(m_numInvocations) * 5.5f; in shadePrimitives()
1682 const int m_numInvocations; member in deqp::gles31::Functional::__anon756c2e640111::InstancedExpansionShader
1697 , m_numInvocations (numInvocations) in InstancedExpansionShader()
1727 const float phase = float(invocationID) / float(m_numInvocations) * 6.3f; in shadePrimitives()
4301 int m_numInvocations; member in deqp::gles31::Functional::__anon756c2e640111::GeometryInvocationCase
4308 , m_numInvocations (numInvocations) in GeometryInvocationCase()
4340 if (m_numInvocations == -1) in init()
4341 m_numInvocations = maxGeometryShaderInvocations; in init()
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