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Searched refs:m_pUVs (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPrint3D.cpp106 …m_fPrevY(0.0f), m_uiPrevCol(0), m_pUVs(NULL), m_pKerningPairs(NULL), m_pCharMatrics(NULL), m_fTexW… in CPVRTPrint3D()
140 delete [] m_pUVs; in ~CPVRTPrint3D()
273 m_pUVs = new CharacterUV[m_uiNumCharacters]; in LoadFontData()
276 m_pUVs[uiChar].fUL = m_pRects[uiChar].nX / m_fTexW; in LoadFontData()
277 m_pUVs[uiChar].fUR = m_pUVs[uiChar].fUL + m_pRects[uiChar].nW / m_fTexW; in LoadFontData()
278 m_pUVs[uiChar].fVT = m_pRects[uiChar].nY / m_fTexH; in LoadFontData()
279 m_pUVs[uiChar].fVB = m_pUVs[uiChar].fVT + m_pRects[uiChar].nH / m_fTexH; in LoadFontData()
905 pVertices[VertexCount+0].tu = f2vt(m_pUVs[uiIdx].fUL); in UpdateLine()
906 pVertices[VertexCount+0].tv = f2vt(m_pUVs[uiIdx].fVT); in UpdateLine()
912 pVertices[VertexCount+1].tu = f2vt(m_pUVs[uiIdx].fUR); in UpdateLine()
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DPVRTPrint3D.h442 CharacterUV* m_pUVs; variable