/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIncompleteTextureAccessTests.cpp | 75 …: deqp::TestCase(context, "sampler", "Fetch using sampler test"), m_po(0), m_to(0), m_fbo(0), m_rb… in SamplerTest() 177 m_po = gl.createProgram(); in PrepareProgram() 189 gl.attachShader(m_po, shader[i].id); in PrepareProgram() 238 gl.linkProgram(m_po); in PrepareProgram() 244 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram() 252 gl.detachShader(m_po, shader[i].id); in PrepareProgram() 262 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram() 268 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram() 283 if (m_po) in PrepareProgram() 285 gl.deleteProgram(m_po); in PrepareProgram() [all …]
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 798 , m_po(0) in ElementBufferTest() 892 m_po = gl.createProgram(); in PrepareProgram() 905 gl.attachShader(m_po, shader[i].id); in PrepareProgram() 953 gl.transformFeedbackVaryings(m_po, 1, &xfb_varying, GL_INTERLEAVED_ATTRIBS); in PrepareProgram() 957 gl.linkProgram(m_po); in PrepareProgram() 963 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram() 971 gl.detachShader(m_po, shader[i].id); in PrepareProgram() 981 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram() 987 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram() 1002 if (m_po) in PrepareProgram() [all …]
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D | gl4cContextFlushControlTests.cpp | 364 gl.useProgram(m_po); in draw() 385 : m_test_context(test_context), m_fbo(0), m_rbo(0), m_vao(0), m_po(0) in DrawSetup() 410 if (0 == m_po) in DrawSetup() 450 if (m_po) in ~DrawSetup() 452 gl.deleteProgram(m_po); in ~DrawSetup() 454 m_po = 0; in ~DrawSetup() 562 m_po = gl.createProgram(); in createProgram() 575 gl.attachShader(m_po, shader[i].id); in createProgram() 600 gl.linkProgram(m_po); in createProgram() 606 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in createProgram() [all …]
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D | gl4cDirectStateAccessSamplersTests.cpp | 469 , m_po(0) in FunctionalTest() 618 m_po = gl.createProgram(); in prepareProgram() 631 gl.attachShader(m_po, shader[i].id); in prepareProgram() 677 gl.linkProgram(m_po); in prepareProgram() 683 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in prepareProgram() 691 gl.detachShader(m_po, shader[i].id); in prepareProgram() 701 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in prepareProgram() 707 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram() 722 if (m_po) in prepareProgram() 724 gl.deleteProgram(m_po); in prepareProgram() [all …]
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D | gl4cSparseBufferTests.cpp | 840 , m_po(0) in AtomicCounterBufferStorageTestCase() 865 if (m_po != 0) in deinitTestCaseGlobal() 867 m_gl.deleteProgram(m_po); in deinitTestCaseGlobal() 869 m_po = 0; in deinitTestCaseGlobal() 921 m_gl.useProgram(m_po); in execute() 1063 DE_ASSERT(m_po == 0); in initTestCaseGlobal() 1065 m_po = in initTestCaseGlobal() 1072 if (m_po == 0) in initTestCaseGlobal() 1086 m_gl.getActiveUniformsiv(m_po, 1, /* uniformCount */ in initTestCaseGlobal() 1203 , m_po(0) in BufferTextureStorageTestCase() [all …]
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D | gl4cDirectStateAccessXFBTests.cpp | 1561 , m_po(0) in FunctionalTest() 1712 m_po = gl.createProgram(); in prepareProgram() 1725 gl.attachShader(m_po, shader[i].id); in prepareProgram() 1771 gl.transformFeedbackVaryings(m_po, 1, &s_xfb_varying, GL_INTERLEAVED_ATTRIBS); in prepareProgram() 1775 gl.linkProgram(m_po); in prepareProgram() 1781 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in prepareProgram() 1789 gl.detachShader(m_po, shader[i].id); in prepareProgram() 1799 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in prepareProgram() 1805 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram() 1820 if (m_po) in prepareProgram() [all …]
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D | gl4cSparseBufferTests.hpp | 205 glw::GLuint m_po; member in gl4cts::AtomicCounterBufferStorageTestCase 261 glw::GLuint m_po; member in gl4cts::BufferTextureStorageTestCase 450 glw::GLuint m_po; member in gl4cts::IndirectDispatchBufferStorageTestCase 538 glw::GLuint m_po; member in gl4cts::PixelPackBufferStorageTestCase 720 glw::GLuint m_po; member in gl4cts::QuadsBufferStorageTestCase 772 glw::GLuint m_po; member in gl4cts::QueryBufferStorageTestCase 823 glw::GLuint m_po; member in gl4cts::SSBOStorageTestCase 1014 glw::GLuint m_po; member in gl4cts::UniformBufferStorageTestCase
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D | gl4cDirectStateAccessQueriesTests.cpp | 1323 , m_po(0) in FunctionalTest() 1784 m_po = gl.createProgram(); in prepareProgram() 1797 gl.attachShader(m_po, shader[i].id); in prepareProgram() 1843 gl.transformFeedbackVaryings(m_po, 1, &s_xfb_varying_name, GL_INTERLEAVED_ATTRIBS); in prepareProgram() 1847 gl.linkProgram(m_po); in prepareProgram() 1853 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in prepareProgram() 1861 gl.detachShader(m_po, shader[i].id); in prepareProgram() 1871 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in prepareProgram() 1877 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram() 1892 if (m_po) in prepareProgram() [all …]
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D | gl4cVertexAttribBindingTests.cpp | 374 GLuint m_po, m_xfbo; member in gl4cts::__anon6b795bda0111::BasicInputBase 383 m_po = 0; in Setup() 396 glDeleteProgram(m_po); in Cleanup() 407 m_po = glCreateProgram(); in Run() 412 glAttachShader(m_po, sh); in Run() 422 glTransformFeedbackVaryings(m_po, 16, v, GL_INTERLEAVED_ATTRIBS); in Run() 424 glLinkProgram(m_po); in Run() 425 if (!CheckProgram(m_po)) in Run() 435 glUseProgram(m_po); in Run() 1500 GLuint m_po, m_xfbo; member in gl4cts::__anon6b795bda0111::BasicInputIBase [all …]
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D | gl4cDirectStateAccessBuffersTests.cpp | 5079 , m_po(0) in FunctionalTest() 5209 m_po = gl.createProgram(); in BuildProgram() 5222 gl.attachShader(m_po, shader[i].id); in BuildProgram() 5268 gl.transformFeedbackVaryings(m_po, 1, &s_vertex_shader_output_name, GL_INTERLEAVED_ATTRIBS); in BuildProgram() 5272 gl.linkProgram(m_po); in BuildProgram() 5278 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in BuildProgram() 5286 gl.detachShader(m_po, shader[i].id); in BuildProgram() 5296 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in BuildProgram() 5302 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in BuildProgram() 5317 if (m_po) in BuildProgram() [all …]
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D | gl4cIncompleteTextureAccessTests.hpp | 110 glw::GLuint m_po; member in gl4cts::IncompleteTextureAccess::SamplerTest
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D | gl4cDirectStateAccessTexturesTests.cpp | 738 , m_po(0) in BufferTest() 916 m_po = gl.createProgram(); in PrepareProgram() 928 gl.attachShader(m_po, shader[i].id); in PrepareProgram() 975 gl.linkProgram(m_po); in PrepareProgram() 981 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram() 989 gl.detachShader(m_po, shader[i].id); in PrepareProgram() 999 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram() 1005 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram() 1020 if (m_po) in PrepareProgram() 1022 gl.deleteProgram(m_po); in PrepareProgram() [all …]
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D | gl4cContextFlushControlTests.hpp | 166 glw::GLuint m_po; //!< OpenGL GLSL program object identifier (in m_context). member in gl4cts::ContextFlushControl::FunctionalTest::DrawSetup
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D | gl4cDirectStateAccessTests.hpp | 378 glw::GLuint m_po; member in gl4cts::DirectStateAccess::TransformFeedback::FunctionalTest 588 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Samplers::FunctionalTest 1076 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Queries::FunctionalTest 2144 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Buffers::FunctionalTest 3582 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest 4124 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest 4178 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest 4262 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest 4314 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingTest 4347 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingDivisorTest [all …]
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D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 7168 , m_po(0) in FunctionalTest() 7381 m_po = gl.createProgram(); in PrepareProgram() 7393 gl.attachShader(m_po, shader[i].id); in PrepareProgram() 7439 gl.linkProgram(m_po); in PrepareProgram() 7445 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram() 7453 gl.detachShader(m_po, shader[i].id); in PrepareProgram() 7463 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram() 7469 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram() 7484 if (m_po) in PrepareProgram() 7486 gl.deleteProgram(m_po); in PrepareProgram() [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 417 GLuint m_po, m_xfbo; member in glcts::__anon2442bfcb0111::BasicInputBase 426 m_po = 0; in Setup() 439 glDeleteProgram(m_po); in Cleanup() 463 m_po = glCreateProgram(); in Run() 472 glAttachShader(m_po, sh); in Run() 473 glAttachShader(m_po, fsh); in Run() 482 glTransformFeedbackVaryings(m_po, 15, v, GL_INTERLEAVED_ATTRIBS); in Run() 484 glLinkProgram(m_po); in Run() 485 if (!CheckProgram(m_po)) in Run() 497 glUseProgram(m_po); in Run() [all …]
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