Searched refs:m_po_active_subroutine_uniforms (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 9851 , m_po_active_subroutine_uniforms(0) in NegativeTest1() 9986 …tageiv(m_po_id, GL_VERTEX_SHADER, GL_ACTIVE_SUBROUTINE_UNIFORMS, &m_po_active_subroutine_uniforms); in initTest() 10059 gl.getActiveSubroutineUniformiv(m_po_id, GL_VERTEX_SHADER, m_po_active_subroutine_uniforms, in iterate() 10065 gl.getActiveSubroutineUniformiv(m_po_id, GL_VERTEX_SHADER, m_po_active_subroutine_uniforms + 1, in iterate() 10082 …gl.getActiveSubroutineUniformName(m_po_id, GL_VERTEX_SHADER, m_po_active_subroutine_uniforms, 0, /… in iterate() 10088 gl.getActiveSubroutineUniformName(m_po_id, GL_VERTEX_SHADER, m_po_active_subroutine_uniforms + 1, in iterate()
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D | gl4cShaderSubroutineTests.hpp | 1060 glw::GLint m_po_active_subroutine_uniforms; member in gl4cts::ShaderSubroutine::NegativeTest1
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