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Searched refs:m_po_b_invalid (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderNonarrayInput.cpp170 , m_po_b_invalid(0) in GeometryShaderNonarrayInputCase()
211 m_po_b_invalid = gl.createProgram(); in iterate()
235 gl.attachShader(m_po_b_invalid, m_fs); in iterate()
236 gl.attachShader(m_po_b_invalid, m_gs_invalid_ib); in iterate()
237 gl.attachShader(m_po_b_invalid, m_vs_valid_ib); in iterate()
261 gl.linkProgram(m_po_b_invalid); in iterate()
262 gl.getProgramiv(m_po_b_invalid, GL_LINK_STATUS, &link_status); in iterate()
277 gl.deleteProgram(m_po_b_invalid); in iterate()
280 m_po_b_invalid = 0; in iterate()
DesextcGeometryShaderNonarrayInput.hpp121 glw::GLuint m_po_b_invalid; member in glcts::GeometryShaderNonarrayInputCase