Searched refs:m_po_bvec2_arr_uniform_location (Results 1 – 2 of 2) sorted by relevance
260 glw::GLint m_po_bvec2_arr_uniform_location; member in gl4cts::GPUShaderFP64Test1
1590 , m_po_bvec2_arr_uniform_location(0) in GPUShaderFP64Test1()1760 else if (location == m_po_bvec2_arr_uniform_location) in getUniformNameForLocation()2021 m_po_bvec2_arr_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec2_arr[0]"); in initTest()2081 m_po_bvec2_arr_uniform_location == -1 || m_po_bvec2_uniform_location == -1 || in initTest()2255 m_po_bvec2_arr_uniform_location, m_po_bvec2_uniform_location, in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForBooleans()2580 m_po_bool_arr_uniform_location, m_po_bool_uniform_location, m_po_bvec2_arr_uniform_location, in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidLocation()