Searched refs:m_po_bvec4_arr_uniform_location (Results 1 – 2 of 2) sorted by relevance
264 glw::GLint m_po_bvec4_arr_uniform_location; member in gl4cts::GPUShaderFP64Test1
1594 , m_po_bvec4_arr_uniform_location(0) in GPUShaderFP64Test1()1768 else if (location == m_po_bvec4_arr_uniform_location) in getUniformNameForLocation()2025 m_po_bvec4_arr_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec4_arr[0]"); in initTest()2083 m_po_bvec4_arr_uniform_location == -1 || m_po_bvec4_uniform_location == -1 || in initTest()2257 m_po_bvec4_arr_uniform_location, m_po_bvec4_uniform_location }; in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForBooleans()2582 …m_po_bvec4_arr_uniform_location, m_po_bvec4_uniform_location, m_po_dmat2_arr_uniform_location, in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidLocation()